AI Insights · Timothy · July 2022
Top 5 Mech Games on iOS in the US, Q2 2022
Discover the performance trends of the top 5 Mech Games on iOS in the United States during Q2 2022, including weekly downloads, revenue, and active users.
During the second quarter of 2022, the top 5 Mech Games on iOS in the United States showcased varied performance trends. Here’s a detailed look at their weekly downloads, revenue, and active users.
War Robots Multiplayer Battles from MY.GAMES B.V. experienced a decline in weekly revenue, starting at around $465K at the end of March and dropping to approximately $344K by the end of June. Weekly downloads also decreased, moving from 13.5K at the beginning of the quarter to 11.8K by the end. Active users maintained a relatively stable trend, fluctuating between 92.9K and 90.1K throughout the period.
Mech Arena - Shooting Game from Plarium Global Ltd saw fluctuating weekly revenue, peaking at about $174K in the last week of June. Weekly downloads varied significantly, starting at 24K at the end of March, falling to 17.2K by the end of May, and then stabilizing around 18.4K in late June. The active user base showed an upward trend, growing from 79.2K to 84.1K over the quarter.
Transformers: Earth Wars by Space Ape Ltd had a notable spike in weekly revenue, reaching approximately $93K in mid-April before settling around $77K by the end of June. Weekly downloads remained relatively low but consistent, averaging around 1.1K to 1.2K throughout the quarter. Active users exhibited minor fluctuations, ranging from 6.4K to 5.8K.
MEGA MAN X DiVE - MOBILE from YunChang Games showed moderate revenue, peaking at around $31K in early May and then dropping to approximately $18K by the end of June. Weekly downloads saw a significant surge in early May, reaching about 7.1K, and then gradually declined to around 1.6K by late June.
GUNDAM BREAKER MOBILE by Bandai Namco Entertainment Inc. had a varied revenue trend, starting at $22K in late March, peaking at $26K in late April, and then declining to around $15K by the end of June. Weekly downloads started at 1.5K and dropped to around 883 by late June. Active users saw a downward trend, decreasing from 4.2K to approximately 3.3K over the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower.